Difference between revisions of "Chess playing humanoid robot by vision"
From ISLAB/CAISR
m |
|||
(One intermediate revision by one user not shown) | |||
Line 4: | Line 4: | ||
|Prerequisites=Image Analysis | |Prerequisites=Image Analysis | ||
|Supervisor=Josef Bigun, | |Supervisor=Josef Bigun, | ||
− | |Author= | + | |Author=Joseph T. Sachin |
|Level=Master | |Level=Master | ||
− | |Status= | + | |Status=Ongoing |
}} | }} | ||
Goal: to design and implement the visual processing of a humanoid robot enabling it to play chess with real chess-pieces. | Goal: to design and implement the visual processing of a humanoid robot enabling it to play chess with real chess-pieces. | ||
The work includes mapping images of real chess pieces on a chess-board to chess-maps, as well as to move chess pieces to new locations so that an external software can lead the chess-logics. A design choice for the latter is included but not its development. | The work includes mapping images of real chess pieces on a chess-board to chess-maps, as well as to move chess pieces to new locations so that an external software can lead the chess-logics. A design choice for the latter is included but not its development. |
Latest revision as of 08:42, 26 September 2017
Title | Chess playing humanoid robot by vision |
---|---|
Summary | Chess playing humanoid robot by vision |
Keywords | |
TimeFrame | |
References | https://www.youtube.com/watch?v=gXOkWuSCkRI |
Prerequisites | Image Analysis |
Author | Joseph T. Sachin |
Supervisor | Josef Bigun |
Level | Master |
Status | Ongoing |
Goal: to design and implement the visual processing of a humanoid robot enabling it to play chess with real chess-pieces.
The work includes mapping images of real chess pieces on a chess-board to chess-maps, as well as to move chess pieces to new locations so that an external software can lead the chess-logics. A design choice for the latter is included but not its development.