Difference between revisions of "Chess playing humanoid robot by vision"
From ISLAB/CAISR
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− | |Summary= | + | |Summary=Chess playing humanoid robots by vision |
|References=https://www.youtube.com/watch?v=gXOkWuSCkRI | |References=https://www.youtube.com/watch?v=gXOkWuSCkRI | ||
|Prerequisites=Image Analysis | |Prerequisites=Image Analysis | ||
− | |Supervisor=Josef Bigun, | + | |Supervisor=Josef Bigun, |
|Author=Josef Bigun | |Author=Josef Bigun | ||
|Level=Master | |Level=Master | ||
|Status=Open | |Status=Open | ||
}} | }} | ||
+ | Goal: to design and implement the visual processing of a humanoid robot enabling it to play chess with real chess-pieces. | ||
+ | |||
+ | The work includes to map images of real chess pieces on a chess-board to chess-maps, as well as to move chess pieces to new locations so that an external software can lead the chess-logics. A design choice for the latter is included but not its development. |
Revision as of 11:19, 7 November 2016
Title | Chess playing humanoid robot by vision |
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Summary | Chess playing humanoid robots by vision |
Keywords | |
TimeFrame | |
References | https://www.youtube.com/watch?v=gXOkWuSCkRI |
Prerequisites | Image Analysis |
Author | Josef Bigun |
Supervisor | Josef Bigun |
Level | Master |
Status | Open |
Goal: to design and implement the visual processing of a humanoid robot enabling it to play chess with real chess-pieces.
The work includes to map images of real chess pieces on a chess-board to chess-maps, as well as to move chess pieces to new locations so that an external software can lead the chess-logics. A design choice for the latter is included but not its development.