Difference between revisions of "Chess playing humanoid robot by vision"

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{{StudentProjectTemplate
 
{{StudentProjectTemplate
|Summary=Chess playing humanoid robots by vision
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|Summary=Chess playing humanoid robot by vision
 
|References=https://www.youtube.com/watch?v=gXOkWuSCkRI
 
|References=https://www.youtube.com/watch?v=gXOkWuSCkRI
 
|Prerequisites=Image Analysis
 
|Prerequisites=Image Analysis
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Goal: to design and implement the visual processing of a humanoid robot enabling it to  play chess with real chess-pieces.  
 
Goal: to design and implement the visual processing of a humanoid robot enabling it to  play chess with real chess-pieces.  
  
The work includes to map images of real chess pieces on a chess-board  to chess-maps, as well as to move chess pieces to new locations so that an external software can lead the chess-logics. A design choice for the latter is included but not its development.
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The work includes mapping images of real chess pieces on a chess-board  to chess-maps, as well as to move chess pieces to new locations so that an external software can lead the chess-logics. A design choice for the latter is included but not its development.

Revision as of 11:26, 7 November 2016

Title Chess playing humanoid robot by vision
Summary Chess playing humanoid robot by vision
Keywords
TimeFrame
References https://www.youtube.com/watch?v=gXOkWuSCkRI
Prerequisites Image Analysis
Author Josef Bigun
Supervisor Josef Bigun
Level Master
Status Open


Goal: to design and implement the visual processing of a humanoid robot enabling it to play chess with real chess-pieces.

The work includes mapping images of real chess pieces on a chess-board to chess-maps, as well as to move chess pieces to new locations so that an external software can lead the chess-logics. A design choice for the latter is included but not its development.