Difference between revisions of "Chess playing humanoid robot by vision"

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|Prerequisites=Image Analysis
 
|Prerequisites=Image Analysis
 
|Supervisor=Josef Bigun,
 
|Supervisor=Josef Bigun,
|Author=Josef Bigun
+
|Author=Joseph T. Sachin
 
|Level=Master
 
|Level=Master
|Status=Open
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|Status=Ongoing
 
}}
 
}}
 
Goal: to design and implement the visual processing of a humanoid robot enabling it to  play chess with real chess-pieces.  
 
Goal: to design and implement the visual processing of a humanoid robot enabling it to  play chess with real chess-pieces.  
  
 
The work includes mapping images of real chess pieces on a chess-board  to chess-maps, as well as to move chess pieces to new locations so that an external software can lead the chess-logics. A design choice for the latter is included but not its development.
 
The work includes mapping images of real chess pieces on a chess-board  to chess-maps, as well as to move chess pieces to new locations so that an external software can lead the chess-logics. A design choice for the latter is included but not its development.

Latest revision as of 08:42, 26 September 2017

Title Chess playing humanoid robot by vision
Summary Chess playing humanoid robot by vision
Keywords
TimeFrame
References https://www.youtube.com/watch?v=gXOkWuSCkRI
Prerequisites Image Analysis
Author Joseph T. Sachin
Supervisor Josef Bigun
Level Master
Status Ongoing


Goal: to design and implement the visual processing of a humanoid robot enabling it to play chess with real chess-pieces.

The work includes mapping images of real chess pieces on a chess-board to chess-maps, as well as to move chess pieces to new locations so that an external software can lead the chess-logics. A design choice for the latter is included but not its development.